StatusLive Servers online11,675 Players46,574 Populated2,995 Wiped · 3 h93 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 9m ago

Project NOVA

Online 199.115.72.20:10000 checked 9m ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe26d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Project NOVA
Fig. 2

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:39 UTC26d ago 2 – running 0
Wed 30 Sep, 22:22 UTC29d ago 1 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Project NOVA, and is it up?

Right now, Project NOVA is recorded as online. Counted from its reported uptime, the last restart was about 7 days 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Project NOVA show?

The last 48 hours give an average of 215 server fps and a floor of 155. Counted at its highest: 149,208 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,520 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Project NOVA?

No region is published by Project NOVA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 199.115.72.20:10000 is its address.

On which Rust version is Project NOVA running?

On Linux, Project NOVA runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Project NOVA?

At the last refresh, Project NOVA recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Project NOVA?

Over the last seven days, Project NOVA records #15,269 for player hours: the top 69% of all ranked servers.

Wipe times

What happens on Project NOVA on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

On Project NOVA, when do wipes occur?

At Project NOVA the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does Project NOVA run, and what rules?

The name of Project NOVA records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is Project NOVA played?

Seed 1 and size 4,500 define the procedural map Project NOVA generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Filters

Where does Project NOVA appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Project NOVA are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Project NOVA?

gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Project NOVA publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Project NOVA?

Connect with client.connect 199.115.72.20:10000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^p,^m,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded