StatusLive Servers online11,715 Players68,833 Populated3,595 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15224Server sheetchecked 10d ago

rust-roaming-mobs dev

Offline 2.100.241.106:28025 checked 10d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,224top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on rust-roaming-mobs dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:20 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is rust-roaming-mobs dev online, and what uptime has been recorded?

The current state of rust-roaming-mobs dev is offline, with the last sighting 10 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.

In which location is rust-roaming-mobs dev hosted?

No region is published by rust-roaming-mobs dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 2.100.241.106:28025.

What Rust version is recorded for rust-roaming-mobs dev?

Rust network protocol 2634 and build 167781 on Linux: that is what rust-roaming-mobs dev runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on rust-roaming-mobs dev?

No response from rust-roaming-mobs dev; the server was last seen 10 days 22 hours ago.

In the rankings, which position does rust-roaming-mobs dev hold?

Over the last seven days, rust-roaming-mobs dev records #15,224 for player hours: the top 70% of all ranked servers.

Wipe data

What is recorded on rust-roaming-mobs dev on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 6 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for rust-roaming-mobs dev?

rust-roaming-mobs dev's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 13 days 2 hours ago.

Settings

What settings and rules apply on rust-roaming-mobs dev?

No gather rate is stated in the name of rust-roaming-mobs dev. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has rust-roaming-mobs dev loaded?

rust-roaming-mobs dev runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain rust-roaming-mobs dev?

The Rust Graphs lists that carry rust-roaming-mobs dev are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on rust-roaming-mobs dev?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags rust-roaming-mobs dev publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is rust-roaming-mobs dev joined?

Connect with client.connect 2.100.241.106:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players 4 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded