DWG RG-S15218Server sheetchecked 11m ago
LastShelters
Online 2.24.141.30:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:36 UTC FW25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for LastShelters, and is it up?
Right now, LastShelters is recorded as online. About 9 days 19 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 23 September 2026.
What does the recorded performance of LastShelters show?
Average server fps over the last 48 hours is 43; the lowest was 13. Counted at its highest: 120,777 entities, buildings, deployables and the rest of the world included. 4,945 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for LastShelters?
No region is published by LastShelters. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 2.24.141.30:28015.
What Rust version is recorded for LastShelters?
The platform is Linux and the version is Rust network protocol 2634 and build 167584 on LastShelters. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on LastShelters?
Current player count on LastShelters: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is LastShelters placed?
Over the last seven days, LastShelters records #15,218 for player hours: the top 69% of all ranked servers.
Wipe data
What is recorded on LastShelters on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On LastShelters, when do wipes occur?
The force wipe is the only wipe at LastShelters, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 25 days 22 hours ago.
Settings
What settings and rules apply on LastShelters?
Gather rate for LastShelters: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is LastShelters played?
Size 4,500 with seed 1337: that is the procedural map LastShelters runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain LastShelters?
The Rust Graphs lists that carry LastShelters are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On LastShelters, what is meant by each tag?
The game's server browser reads these tags from LastShelters: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to LastShelters?
In Rust, press F1 and type client.connect 2.24.141.30:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.