StatusLive Servers online11,896 Players92,145 Populated4,078 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S15218Server sheetchecked 11m ago

LastShelters

Online 2.24.141.30:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#15,218top 69%
Last wipe25d agono schedule published
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on LastShelters
Fig. 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:36 UTC FW25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for LastShelters, and is it up?

Right now, LastShelters is recorded as online. About 9 days 19 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 23 September 2026.

What does the recorded performance of LastShelters show?

Average server fps over the last 48 hours is 43; the lowest was 13. Counted at its highest: 120,777 entities, buildings, deployables and the rest of the world included. 4,945 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for LastShelters?

No region is published by LastShelters. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 2.24.141.30:28015.

What Rust version is recorded for LastShelters?

The platform is Linux and the version is Rust network protocol 2634 and build 167584 on LastShelters. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on LastShelters?

Current player count on LastShelters: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is LastShelters placed?

Over the last seven days, LastShelters records #15,218 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on LastShelters on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On LastShelters, when do wipes occur?

The force wipe is the only wipe at LastShelters, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 25 days 22 hours ago.

Settings

What settings and rules apply on LastShelters?

Gather rate for LastShelters: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is LastShelters played?

Size 4,500 with seed 1337: that is the procedural map LastShelters runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain LastShelters?

The Rust Graphs lists that carry LastShelters are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On LastShelters, what is meant by each tag?

The game's server browser reads these tags from LastShelters: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to LastShelters?

In Rust, press F1 and type client.connect 2.24.141.30:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded