StatusLive Servers online11,595 Players33,980 Populated2,824 Wiped · 3 h64 Interval5 min Date28 OCT 2026

DWG RG-S13214Server sheetchecked 35d ago

combatland

Offline 2.245.13.184:28015 checked 35d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,214top 57%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on combatland
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 14:03 UTC35d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is combatland online, and what uptime has been recorded?

The current state of combatland is offline, with the last sighting 35 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for combatland?

No region is published by combatland. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 2.245.13.184:28015 is its address.

On which Rust version is combatland running?

Rust network protocol 2633 and build 165217 on Windows: that is what combatland runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for combatland?

No response from combatland; the server was last seen 35 days 4 hours ago.

Against other Rust servers, where is combatland placed?

Within the top 57% of all ranked servers: combatland at #13,214 for player hours, seven days recorded.

Wipe data

What happens on combatland on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On combatland, when do wipes occur?

combatland's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 35 days 10 hours ago.

Settings

What settings and rules apply on combatland?

No gather rate is stated in the name of combatland. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is combatland played?

combatland runs a procedural map, which the game generates.

Filters

Where does combatland appear among the Rust Graphs lists and filters?

On Rust Graphs, combatland is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On combatland, what is meant by each tag?

The game's server browser reads these tags from combatland: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join combatland?

Connect with client.connect 2.245.13.184:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded