StatusLive Servers online11,594 Players33,825 Populated2,852 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15489Server sheetchecked 40d ago

Staging Dev Server

Offline 2.28.122.57:28015 checked 40d ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,489no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Staging Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Staging Dev Server online, and what uptime has been recorded?

Last seen 40 days 21 hours ago; right now Staging Dev Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 17 September 2026.

In which location is Staging Dev Server hosted?

There is no region published by Staging Dev Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 2.28.122.57:28015.

On which Rust version is Staging Dev Server running?

Rust network protocol 2633 and build 164613 on Linux: that is what Staging Dev Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Staging Dev Server?

The latest refresh records Staging Dev Server as offline, last seen 40 days 21 hours ago.

In the rankings, which position does Staging Dev Server hold?

Player hours over seven days place Staging Dev Server at #15,489, within the top – of ranked servers.

Wipe data

Which times and days are wipes plotted at on Staging Dev Server?

The record of Staging Dev Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 40 days 21 hours ago.

Map and rules

Which settings does Staging Dev Server run, and what rules?

The name of Staging Dev Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for Staging Dev Server?

Staging Dev Server runs a procedural map, which the game generates.

Tags

Where does Staging Dev Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Staging Dev Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Staging Dev Server?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164613 (Build): The game build is 164613; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Staging Dev Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Staging Dev Server?

Connect with client.connect 2.28.122.57:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164613,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs164613
Build The game build is 164613.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded