StatusLive Servers online11,673 Players46,970 Populated2,995 Wiped · 3 h95 Interval5 min Date30 OCT 2026

DWG RG-S14945Server sheetchecked 10m ago

RustClans RT PoC

Online 2.28.130.79:28015 checked 10m ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#14,945top 67%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on RustClans RT PoC
Fig. 2

Server performance

025507510003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustClans RT PoC, and is it up?

At this moment RustClans RT PoC is online. About 3 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 11 October 2026 is when Rust Graphs first saw it.

How does RustClans RT PoC perform, as measured?

The last 48 hours give an average of 66 server fps and a floor of 41. Counted at its highest: 145,110 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,970 MB. Players feel low fps and a climbing entity count as lag.

In which location is RustClans RT PoC hosted?

A region is not published by RustClans RT PoC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 2.28.130.79:28015.

On which Rust version is RustClans RT PoC running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustClans RT PoC. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on RustClans RT PoC?

Current player count on RustClans RT PoC: 0, of 20 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does RustClans RT PoC hold?

Over the last seven days, RustClans RT PoC records #14,945 for player hours: the top 67% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on RustClans RT PoC?

The record of RustClans RT PoC's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 11 hours ago.

Settings

Which settings does RustClans RT PoC run, and what rules?

The name of RustClans RT PoC records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has RustClans RT PoC loaded?

Seed 4242 and size 3,500 define the procedural map RustClans RT PoC generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain RustClans RT PoC?

These Rust Graphs lists include RustClans RT PoC: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On RustClans RT PoC, what is meant by each tag?

The game's server browser reads these tags from RustClans RT PoC: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join RustClans RT PoC?

Connect with client.connect 2.28.130.79:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded