Fig. 1Players on Rustoria.co - US Long Preview Server (Map #1)RG-S16537-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S16537-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S16537-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepWed 30 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S16537-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 07:29 UTC26d ago
0
–
running
0
Wed 30 Sep, 23:18 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 17:03 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 09:26 UTC27d ago
0
–
0.3 days
0
Tue 29 Sep, 23:26 UTC28d ago
0
–
0.4 days
0
Tue 29 Sep, 14:33 UTC28d ago
0
–
0.4 days
0
Tue 29 Sep, 08:24 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 01:25 UTC29d ago
1
–
0.3 days
0
Mon 28 Sep, 18:13 UTC29d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S16537-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for Rustoria.co - US Long Preview Server (Map #1), and is it up?
Rustoria.co - US Long Preview Server (Map #1) is offline at this moment; 26 days 12 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 28 September 2026.
2.
In which location is Rustoria.co - US Long Preview Server (Map #1) hosted?
No region tag is published by Rustoria.co - US Long Preview Server (Map #1), but its name points to North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 2.28.136.236:28010 is its address.
3.
What Rust version is recorded for Rustoria.co - US Long Preview Server (Map #1)?
The platform is Linux and the version is Rust network protocol 2634 and build 166472 on Rustoria.co - US Long Preview Server (Map #1). To join, your game must be on the same protocol; Steam handles the update.
Counts
4.
How many players are plotted on Rustoria.co - US Long Preview Server (Map #1)?
The latest refresh records Rustoria.co - US Long Preview Server (Map #1) as offline, last seen 26 days 12 hours ago.
5.
What rank has been recorded for Rustoria.co - US Long Preview Server (Map #1)?
Over the last seven days, Rustoria.co - US Long Preview Server (Map #1) records #16,537 for player hours: the top 70% of all ranked servers.
Wipe times
6.
On Rustoria.co - US Long Preview Server (Map #1), what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
7.
What wipe schedule has been recorded for Rustoria.co - US Long Preview Server (Map #1)?
There is no next wipe to predict at Rustoria.co - US Long Preview Server (Map #1), which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 13 hours ago.
Map and rules
8.
What settings and rules apply on Rustoria.co - US Long Preview Server (Map #1)?
No gather rate is stated in the name of Rustoria.co - US Long Preview Server (Map #1). Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Anti-cheat: VAC, from Valve, is on.
9.
On which map is Rustoria.co - US Long Preview Server (Map #1) played?
Size 4,750 with seed 1337: that is the procedural map Rustoria.co - US Long Preview Server (Map #1) runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
10.
On Rust Graphs, which lists and filters contain Rustoria.co - US Long Preview Server (Map #1)?
These Rust Graphs lists include Rustoria.co - US Long Preview Server (Map #1): Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
11.
Which meaning is attached to each tag on Rustoria.co - US Long Preview Server (Map #1)?
Tags published by Rustoria.co - US Long Preview Server (Map #1), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166472 (Build): 166472 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; builds (Build server): Here you can design and practise bases; creative (Creative): No gathering is needed; build freely in this sandbox; training (Combat training): Practise aim and PvP; loot is given to you; modded (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
12.
What is the way to connect to Rustoria.co - US Long Preview Server (Map #1)?
In Rust, press F1 and type client.connect 2.28.136.236:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S16537-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in standard Rust style.
mp0
Max players0 player slots.
ts8
Group limitTeams are capped at 8, the default setting.
v2634
ProtocolYour game must match protocol 2634 to join.
cs166472
Build166472 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeRegion code not set.
Gameplay
^p
PvENo player combat: the threat comes from the world.
builds
Build serverHere you can design and practise bases.
creative
CreativeNo gathering is needed; build freely in this sandbox.
training
Combat trainingPractise aim and PvP; loot is given to you.
Mods and access
modded
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S16537-10 · Sheet 10 of 10