StatusLive Servers online11,700 Players38,808 Populated2,943 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S16599Server sheetchecked 27d ago

Rustoria.co - US Long Preview Server (Map #4)

Offline 2.28.139.139:28010 checked 27d ago

moddedpve
Connect
Players now 0/ ?
7-day average0peak –
Rank#16,599top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rustoria.co - US Long Preview Server (Map #4)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:33 UTC27d ago 0 – running 0
Wed 30 Sep, 23:23 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 17:10 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:31 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 23:24 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 14:32 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 08:17 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 01:34 UTC30d ago 0 – 0.3 days 0
Mon 28 Sep, 18:16 UTC30d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rustoria.co - US Long Preview Server (Map #4), and is it online now?

Last seen 27 days 18 hours ago; right now Rustoria.co - US Long Preview Server (Map #4) is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

What location is recorded for Rustoria.co - US Long Preview Server (Map #4)?

No region tag is published by Rustoria.co - US Long Preview Server (Map #4), but its name points to North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 2.28.139.139:28010.

On which Rust version is Rustoria.co - US Long Preview Server (Map #4) running?

Rust network protocol 2634 and build 166461 on Linux: that is what Rustoria.co - US Long Preview Server (Map #4) runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Rustoria.co - US Long Preview Server (Map #4)?

No response from Rustoria.co - US Long Preview Server (Map #4); the server was last seen 27 days 18 hours ago.

Against other Rust servers, where is Rustoria.co - US Long Preview Server (Map #4) placed?

Within the top 70% of all ranked servers: Rustoria.co - US Long Preview Server (Map #4) at #16,599 for player hours, seven days recorded.

Wipe data

What happens on Rustoria.co - US Long Preview Server (Map #4) on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Rustoria.co - US Long Preview Server (Map #4)?

There is no next wipe to predict at Rustoria.co - US Long Preview Server (Map #4), which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 18 hours ago the current world was made.

Settings

What settings and rules apply on Rustoria.co - US Long Preview Server (Map #4)?

No gather rate is stated in the name of Rustoria.co - US Long Preview Server (Map #4). No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. VAC is on: that is Valve's anti-cheat.

On which map is Rustoria.co - US Long Preview Server (Map #4) played?

Rustoria.co - US Long Preview Server (Map #4) runs a procedural map of size 4,750 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does Rustoria.co - US Long Preview Server (Map #4) appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rustoria.co - US Long Preview Server (Map #4) are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On Rustoria.co - US Long Preview Server (Map #4), what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166461 (Build): 166461 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger; builds (Build server): Here you can design and practise bases; creative (Creative): Build what you like: no gathering, sandbox style; training (Combat training): Loot comes free, for aim and PvP practice; modded (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rustoria.co - US Long Preview Server (Map #4) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Rustoria.co - US Long Preview Server (Map #4)?

Enter client.connect 2.28.139.139:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players Slots: 0.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166461
Build 166461 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.
builds
Build server Here you can design and practise bases.
creative
Creative Build what you like: no gathering, sandbox style.
training
Combat training Loot comes free, for aim and PvP practice.

Mods and access

modded
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded