StatusLive Servers online11,721 Players56,361 Populated3,397 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S16084Server sheetchecked 26d ago

Rustoria.co - US Long Preview Server (Map #5)

Offline 2.28.140.203:28010 checked 26d ago

moddedpve
Connect
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rustoria.co - US Long Preview Server (Map #5)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:48 UTC26d ago 0 – running 0
Thu 1 Oct, 07:19 UTC26d ago 0 – 0.3 days 0
Wed 30 Sep, 23:14 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 10:59 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 03:57 UTC27d ago 0 – 0.3 days 0
Tue 29 Sep, 20:45 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 14:38 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 08:33 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 00:10 UTC28d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rustoria.co - US Long Preview Server (Map #5) online, and what uptime has been recorded?

The current state of Rustoria.co - US Long Preview Server (Map #5) is offline, with the last sighting 26 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What location is recorded for Rustoria.co - US Long Preview Server (Map #5)?

No region tag is published by Rustoria.co - US Long Preview Server (Map #5), but its name points to North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 2.28.140.203:28010 is its address.

What Rust version is recorded for Rustoria.co - US Long Preview Server (Map #5)?

Rust network protocol 2634 and build 166493 on Linux: that is what Rustoria.co - US Long Preview Server (Map #5) runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Rustoria.co - US Long Preview Server (Map #5)?

Rustoria.co - US Long Preview Server (Map #5) is not responding at the latest refresh; the last record of it online is 26 days 5 hours ago.

In the rankings, which position does Rustoria.co - US Long Preview Server (Map #5) hold?

Player hours over seven days place Rustoria.co - US Long Preview Server (Map #5) at #16,084, within the top 69% of ranked servers.

Wipe times

What happens on Rustoria.co - US Long Preview Server (Map #5) on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On Rustoria.co - US Long Preview Server (Map #5), when do wipes occur?

Rustoria.co - US Long Preview Server (Map #5) wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 9 hours ago.

Map and rules

What settings and rules apply on Rustoria.co - US Long Preview Server (Map #5)?

The name of Rustoria.co - US Long Preview Server (Map #5) records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. VAC is on: that is Valve's anti-cheat.

Which map has Rustoria.co - US Long Preview Server (Map #5) loaded?

Seed 1337 and size 4,750 define the procedural map Rustoria.co - US Long Preview Server (Map #5) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Rustoria.co - US Long Preview Server (Map #5)?

On Rust Graphs, Rustoria.co - US Long Preview Server (Map #5) is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On Rustoria.co - US Long Preview Server (Map #5), what is meant by each tag?

The game's server browser reads these tags from Rustoria.co - US Long Preview Server (Map #5): gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; builds (Build server): Design and practise bases here; creative (Creative): Build what you like without gathering, in sandbox mode; training (Combat training): Practise aim and PvP; loot is given to you; modded (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rustoria.co - US Long Preview Server (Map #5)?

Enter client.connect 2.28.140.203:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players Slots: 0.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.
builds
Build server Design and practise bases here.
creative
Creative Build what you like without gathering, in sandbox mode.
training
Combat training Practise aim and PvP; loot is given to you.

Mods and access

modded
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded