StatusLive Servers online11,895 Players92,684 Populated4,089 Wiped · 3 h167 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 1d ago

tbe-export

Offline 2.31.49.216:28015 checked 1d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on tbe-export
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:09 UTC1d ago – – running 0
Sun 25 Oct, 15:08 UTC2d ago 0 – 1 days 0
Sat 24 Oct, 15:08 UTC3d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
124 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
191 / 225
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
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06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is tbe-export online, and what uptime has been recorded?

The current state of tbe-export is offline, with the last sighting 28 hours ago. For the last 3 full days the record is 3 of 72 hours up, 4% of the time. On 23 October 2026 is when Rust Graphs first saw it.

In which location is tbe-export hosted?

No region is published by tbe-export. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 2.31.49.216:28015.

On which Rust version is tbe-export running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on tbe-export. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on tbe-export?

The latest refresh records tbe-export as offline, last seen 28 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does tbe-export hold?

Over the last seven days, tbe-export records #15,383 for player hours: the top 70% of all ranked servers.

Wipe data

On tbe-export, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on tbe-export?

There is no next wipe to predict at tbe-export, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 28 hours ago the current world was made.

Map and rules

What settings and rules apply on tbe-export?

No gather rate is stated in the name of tbe-export. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for tbe-export?

tbe-export runs a procedural map, which the game generates.

Tags

Where does tbe-export appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry tbe-export are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on tbe-export?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags tbe-export publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join tbe-export?

In Rust, press F1 and type client.connect 2.31.49.216:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded