StatusLive Servers online11,582 Players33,161 Populated2,855 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15863Server sheetchecked 17d ago

Rust After Dark | Building

Offline 2.58.197.39:28015 checked 17d ago

solo moddedoxide
Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust After Dark | Building
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers, and #198 of the solo servers (top 92%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:33 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 38 / 999
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03 73 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
17 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
7 / 100
06 15 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust After Dark | Building, and is it online now?

Rust After Dark | Building is offline at this moment; 17 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Rust After Dark | Building?

No region is published by Rust After Dark | Building. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 2.58.197.39:28015.

On which Rust version is Rust After Dark | Building running?

Rust network protocol 2633 and build 163407 on Windows: that is what Rust After Dark | Building runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rust After Dark | Building?

No response from Rust After Dark | Building; the server was last seen 17 days 15 hours ago.

In the rankings, which position does Rust After Dark | Building hold?

Over the last seven days, Rust After Dark | Building records #15,863 for player hours: the top 72% of all ranked servers. Within the solo group it places #198.

Schedules

What happens on Rust After Dark | Building on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 2 hours after the latest wipe, the crowd peaked.

On Rust After Dark | Building, when do wipes occur?

Too few wipes are on record for Rust After Dark | Building to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 10 hours ago.

Settings

Which rules and settings are recorded for Rust After Dark | Building?

The name of Rust After Dark | Building records no gather rate. Teams are not permitted; solo only. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

On which map is Rust After Dark | Building played?

Seed 245530831 and size 6,000 define the procedural map Rust After Dark | Building generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Rust After Dark | Building?

These Rust Graphs lists include Rust After Dark | Building: Modded Rust servers, Rust build servers, plotted live and Solo Rust servers: group limit 1. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

On Rust After Dark | Building, what is meant by each tag?

The game's server browser reads these tags from Rust After Dark | Building: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts1 (Group limit): Teams hold no more than 1; v2633 (Protocol): To join, your game must be on protocol 2633; cs163407 (Build): Build: 163407; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Rust After Dark | Building?

Enter client.connect 2.58.197.39:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163407,ts1,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts1
Group limit Teams hold no more than 1.
v2633
Protocol To join, your game must be on protocol 2633.
cs163407
Build Build: 163407.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded