DWG RG-S16965Server sheetchecked 30d ago
Oil Trainer - Local Development
Offline 2.59.158.100:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Oil Trainer - Local Development, and is it online now?
The current state of Oil Trainer - Local Development is offline, with the last sighting 30 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.
What location is recorded for Oil Trainer - Local Development?
No region is published by Oil Trainer - Local Development. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 2.59.158.100:28015 is its address.
On which Rust version is Oil Trainer - Local Development running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Oil Trainer - Local Development. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Oil Trainer - Local Development?
No response from Oil Trainer - Local Development; the server was last seen 30 days 22 hours ago.
In the rankings, which position does Oil Trainer - Local Development hold?
Within the top 72% of all ranked servers: Oil Trainer - Local Development at #16,965 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for Oil Trainer - Local Development?
The record of Oil Trainer - Local Development's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 30 days 22 hours ago.
Rules and settings
Which rules and settings are recorded for Oil Trainer - Local Development?
The name of Oil Trainer - Local Development records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Oil Trainer - Local Development loaded?
A procedural map, generated by the game, is what Oil Trainer - Local Development runs.
Filters
On Rust Graphs, which lists and filters contain Oil Trainer - Local Development?
These Rust Graphs lists include Oil Trainer - Local Development: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Oil Trainer - Local Development?
The game's server browser reads these tags from Oil Trainer - Local Development: gmrust (Game mode): Standard survival, as Rust plays; mp6 (Max players): 6 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Oil Trainer - Local Development joined?
Enter client.connect 2.59.158.100:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.