StatusLive Servers online11,748 Players75,412 Populated3,731 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S16965Server sheetchecked 30d ago

Oil Trainer - Local Development

Offline 2.59.158.100:28015 checked 30d ago

moddedoxide
Connect
Players now 0/ 6 0% full
7-day average0peak –
Rank#16,965top 72%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Oil Trainer - Local Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Oil Trainer - Local Development, and is it online now?

The current state of Oil Trainer - Local Development is offline, with the last sighting 30 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

What location is recorded for Oil Trainer - Local Development?

No region is published by Oil Trainer - Local Development. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 2.59.158.100:28015 is its address.

On which Rust version is Oil Trainer - Local Development running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Oil Trainer - Local Development. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Oil Trainer - Local Development?

No response from Oil Trainer - Local Development; the server was last seen 30 days 22 hours ago.

In the rankings, which position does Oil Trainer - Local Development hold?

Within the top 72% of all ranked servers: Oil Trainer - Local Development at #16,965 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Oil Trainer - Local Development?

The record of Oil Trainer - Local Development's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 30 days 22 hours ago.

Rules and settings

Which rules and settings are recorded for Oil Trainer - Local Development?

The name of Oil Trainer - Local Development records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Oil Trainer - Local Development loaded?

A procedural map, generated by the game, is what Oil Trainer - Local Development runs.

Filters

On Rust Graphs, which lists and filters contain Oil Trainer - Local Development?

These Rust Graphs lists include Oil Trainer - Local Development: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Oil Trainer - Local Development?

The game's server browser reads these tags from Oil Trainer - Local Development: gmrust (Game mode): Standard survival, as Rust plays; mp6 (Max players): 6 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Oil Trainer - Local Development joined?

Enter client.connect 2.59.158.100:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp6
Max players 6 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded