StatusLive Servers online11,817 Players84,577 Populated3,660 Wiped · 3 h389 Interval5 min Date29 OCT 2026

DWG RG-S15962Server sheetchecked 24d ago

CI test server

Offline 20.3.189.240:28015 checked 24d ago

vanillamoddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CI test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is CI test server online, and what uptime has been recorded?

CI test server is offline at this moment; 24 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 5 October 2026.

What location is recorded for CI test server?

No region is published by CI test server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 20.3.189.240:28015 is its address.

What Rust version is recorded for CI test server?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on CI test server. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on CI test server?

The latest refresh records CI test server as offline, last seen 24 days 7 hours ago.

Against other Rust servers, where is CI test server placed?

Over the last seven days, CI test server records #15,962 for player hours: the top 71% of all ranked servers.

Schedules

What wipe schedule has been recorded for CI test server?

The record of CI test server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 7 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for CI test server?

Gather rate for CI test server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has CI test server loaded?

A procedural map, generated by the game, is what CI test server runs.

Lists and filters

Where does CI test server appear among the Rust Graphs lists and filters?

On Rust Graphs, CI test server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On CI test server, what is meant by each tag?

Tags published by CI test server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is CI test server joined?

In Rust, press F1 and type client.connect 20.3.189.240:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded