StatusLive Servers online11,815 Players73,779 Populated3,763 Wiped · 3 h139 Interval5 min Date27 OCT 2026

DWG RG-S12301Server sheetchecked 13m ago

[ESP/MEX] Servidor Para Mancos

Online 201.102.147.196:28015 checked 13m ago

moddedoxide
Connect
Players now 0/ 15 0% full
7-day average0peak 1
Rank#12,301top 55%
Last wipe18h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75123:0003:0007:0011:0015:0020:00Wiped Tue 27 Oct, 03:07 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [ESP/MEX] Servidor Para Mancos
Fig. 2

Server performance

Server fpsWipe
010020030040023:0003:0007:0011:0015:0020:00Wiped Tue 27 Oct, 03:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:07 UTC18h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [ESP/MEX] Servidor Para Mancos, and is it up?

Right now, [ESP/MEX] Servidor Para Mancos is recorded as online. About 2 hours ago is when it last restarted, measured from the uptime it reports. The first sighting of it by Rust Graphs was on 26 October 2026.

Is [ESP/MEX] Servidor Para Mancos stable in the figures recorded?

The last 48 hours give an average of 190 server fps and a floor of 108. Counted at its highest: 66,721 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,941 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [ESP/MEX] Servidor Para Mancos?

No region is published by [ESP/MEX] Servidor Para Mancos. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 201.102.147.196:28015.

On which Rust version is [ESP/MEX] Servidor Para Mancos running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [ESP/MEX] Servidor Para Mancos. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for [ESP/MEX] Servidor Para Mancos?

0 of 15 slots on [ESP/MEX] Servidor Para Mancos are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 00:00 UTC, averaging 1 players.

What rank has been recorded for [ESP/MEX] Servidor Para Mancos?

Within the top 55% of all ranked servers: [ESP/MEX] Servidor Para Mancos at #12,301 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on [ESP/MEX] Servidor Para Mancos?

Too few wipes are on record for [ESP/MEX] Servidor Para Mancos to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 18 hours ago.

Map and rules

What settings and rules apply on [ESP/MEX] Servidor Para Mancos?

No gather rate is stated in the name of [ESP/MEX] Servidor Para Mancos. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [ESP/MEX] Servidor Para Mancos?

[ESP/MEX] Servidor Para Mancos runs a procedural map of size 3,500 with seed 99235789, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [ESP/MEX] Servidor Para Mancos?

The Rust Graphs lists that carry [ESP/MEX] Servidor Para Mancos are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On [ESP/MEX] Servidor Para Mancos, what is meant by each tag?

The game's server browser reads these tags from [ESP/MEX] Servidor Para Mancos: gmvanilla (Game mode): Survival, vanilla style; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [ESP/MEX] Servidor Para Mancos?

In Rust, press F1 and type client.connect 201.102.147.196:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/6KNbmDQrr is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp15
Max players 15 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded