StatusLive Servers online11,887 Players95,355 Populated4,090 Wiped · 3 h150 Interval5 min Date27 OCT 2026

DWG RG-S15960Server sheetchecked 20d ago

server2 test

Offline 201.187.209.100:28045 checked 20d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on server2 test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is server2 test, and is it online now?

server2 test is offline at this moment; 20 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.

What location is recorded for server2 test?

No region is published by server2 test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 201.187.209.100:28045.

On which Rust version is server2 test running?

Rust network protocol 2634 and build 166652 on Windows: that is what server2 test runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on server2 test?

server2 test is not responding at the latest refresh; the last record of it online is 20 days 9 hours ago.

In the rankings, which position does server2 test hold?

Player hours over seven days place server2 test at #15,960, within the top 71% of ranked servers.

Wipe data

On server2 test, when do wipes occur?

server2 test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 1 hours ago.

Map and rules

Which rules and settings are recorded for server2 test?

Gather rate for server2 test: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for server2 test?

server2 test runs a procedural map of size 3,500 with seed 352165132, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does server2 test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry server2 test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On server2 test, what is meant by each tag?

Tags published by server2 test, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to server2 test?

In Rust, press F1 and type client.connect 201.187.209.100:28045 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded