StatusLive Servers online11,657 Players49,583 Populated3,193 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S16584Server sheetchecked 26d ago

RustTest

Offline 202.185.225.240:28015 checked 26d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,584top 70%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is RustTest online, and what uptime has been recorded?

RustTest is offline at this moment; 26 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.

In which location is RustTest hosted?

No region is published by RustTest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 202.185.225.240:28015 is its address.

What Rust version is recorded for RustTest?

On Linux, RustTest runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for RustTest?

No response from RustTest; the server was last seen 26 days 22 hours ago.

What rank has been recorded for RustTest?

Player hours over seven days place RustTest at #16,584, within the top 70% of ranked servers.

Schedules

Which times and days are wipes plotted at on RustTest?

The record of RustTest's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 51 days 13 hours ago.

Map and rules

What settings and rules apply on RustTest?

The name of RustTest records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for RustTest?

RustTest runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain RustTest?

These Rust Graphs lists include RustTest: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On RustTest, what is meant by each tag?

Tags published by RustTest, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is RustTest run?

A katsubowlgaming.cc hostname is published by RustTest, as it is by 1 other server we track; the same operator most likely runs them.

Joining the server

How is RustTest joined?

Connect with client.connect 202.185.225.240:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded