StatusLive Servers online11,635 Players46,789 Populated3,178 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S13264Server sheetchecked 40d ago

My Local PvE Island

Offline 202.185.226.65:28015 checked 40d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,264no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local PvE Island
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Local PvE Island, and is it up?

My Local PvE Island is offline at this moment; 40 days 6 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 September 2026.

In which location is My Local PvE Island hosted?

No region is published by My Local PvE Island. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 202.185.226.65:28015.

What Rust version is recorded for My Local PvE Island?

Rust network protocol 2633 and build 162929 on Windows: that is what My Local PvE Island runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on My Local PvE Island?

The latest refresh records My Local PvE Island as offline, last seen 40 days 6 hours ago.

Against other Rust servers, where is My Local PvE Island placed?

Player hours over seven days place My Local PvE Island at #13,264, within the top – of ranked servers.

Wipe times

What wipe schedule has been recorded for My Local PvE Island?

Too few wipes are on record for My Local PvE Island to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 54 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for My Local PvE Island?

Gather rate for My Local PvE Island: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is My Local PvE Island played?

My Local PvE Island runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain My Local PvE Island?

These Rust Graphs lists include My Local PvE Island: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Local PvE Island, what is meant by each tag?

Tags published by My Local PvE Island, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to My Local PvE Island?

Enter client.connect 202.185.226.65:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded