DWG RG-S15491Server sheetchecked 36d ago
Ⅰ BOB PVE Ⅰ
Offline EA 202.189.10.111:11001 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Ⅰ BOB PVE Ⅰ online, and what uptime has been recorded?
The current state of Ⅰ BOB PVE Ⅰ is offline, with the last sighting 36 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for Ⅰ BOB PVE Ⅰ?
In Asia Ⅰ BOB PVE Ⅰ lists itself, tagged EA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 202.189.10.111:11001.
What Rust version is recorded for Ⅰ BOB PVE Ⅰ?
On Windows, Ⅰ BOB PVE Ⅰ runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Ⅰ BOB PVE Ⅰ?
The latest refresh records Ⅰ BOB PVE Ⅰ as offline, last seen 36 days 23 hours ago.
What rank has been recorded for Ⅰ BOB PVE Ⅰ?
Ⅰ BOB PVE Ⅰ also measures #474 in Asia on the same seven-day player-hour count, at #15,491 globally and in the top 69% of ranked servers.
Wipe data
Which times and days are wipes plotted at on Ⅰ BOB PVE Ⅰ?
Estimated from the force wipe is when Ⅰ BOB PVE Ⅰ's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 54 days 23 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
Which rules and settings are recorded for Ⅰ BOB PVE Ⅰ?
No gather rate is stated in the name of Ⅰ BOB PVE Ⅰ. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
What is the map for Ⅰ BOB PVE Ⅰ?
Ⅰ BOB PVE Ⅰ runs a procedural map of size 4,200 with seed 1163496358, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Ⅰ BOB PVE Ⅰ?
These Rust Graphs lists include Ⅰ BOB PVE Ⅰ: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Ⅰ BOB PVE Ⅰ?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia are the tags Ⅰ BOB PVE Ⅰ publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Ⅰ BOB PVE Ⅰ joined?
Connect with client.connect 202.189.10.111:11001: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://qm.qq.com/cgi-bin/qm/qr?authKey=sH3oxjir%2ByES1EqdfrddxO%2FAYoB7y2S41%2Bilv7iiYLAgxZ6A%2FcNHZKaYQfop1t3D&k=Y8vJs4nw4Y5899cqYNb_fQJzVHlIReTI&noverify=0.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,^v,EA,^p,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163493
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
