StatusLive Servers online11,847 Players98,615 Populated3,861 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S4871Server sheetchecked 7m ago

【萌新乐园PVE】NPC基地/死亡不掉/模组特色

Online EA 202.189.11.108:10050 checked 7m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 5
Rank#4,871top 22% · #353 in EA
Last wipe13d agobiweekly schedule
Next wipe15hFri 30 Oct, 12:00 UTC
Fig. 1

Players

AveragePeak
00.511.5221:0006:0014:0002:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色
Fig. 2

Server performance

02040608021:0006:0014:0002:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:00 UTC, in 15h. Its biweekly schedule tag · low confidence

usual gap11.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 15hFri 30 Oct, 12:00 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hFri 13 Nov, 12:00 UTC
  4. 28d 15hFri 27 Nov, 12:00 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 15hFri 11 Dec, 12:00 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:00 UTC13d ago 4 – running 1
Fri 2 Oct, 14:30 UTC27d ago 5 halved by day 10 13.9 days 0
Tue 22 Sep, 15:30 UTC37d ago 4 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
27 / 200
02
[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 7 on average
0 / 65
03
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average
1 / 69
04
[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 5 on average
2 / 100
05
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average
1 / 50
06
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average
0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 online, and what uptime has been recorded?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is up at this moment. About 18 hours ago is when it last restarted, measured from the uptime it reports. 166 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 stable in the figures recorded?

61 server fps on average over the last 48 hours, and never under 47. Counted at its highest: 89,453 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,719 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

With its EA tag, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 202.189.11.108:10050.

What Rust version is recorded for 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Rust network protocol 2635 and build 168909 on Windows: that is what 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

At the last refresh, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 5. The 48-hour peak falls at 09:00 UTC, averaging 2 players.

In the rankings, which position does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 hold?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 also measures #353 in Asia on the same seven-day player-hour count, at #4,871 globally and in the top 22% of ranked servers.

Wipe times

What is recorded on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 on wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. At 4 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 10.

Which times and days are wipes plotted at on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Too few of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Friday 30 October at 12:00 UTC its next wipe is due. 13 days 8 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Map and rules

What settings and rules apply on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

The name of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 loaded?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs a procedural map of size 3,700 with seed 8, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include 【萌新乐园PVE】NPC基地/死亡不掉/模组特色: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia are the tags 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 joined?

Connect with client.connect 202.189.11.108:10050: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded