StatusLive Servers online11,898 Players102,237 Populated3,978 Wiped · 3 h329 Interval5 min Date29 OCT 2026

DWG RG-S3589Server sheetchecked 10m ago

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新

Online 202.189.21.212:48081 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now 2/ 60 3% full
7-day average2peak 6
Rank#3,589top 16%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新
Fig. 2

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:27 UTC2d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it online now?

Right now, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is recorded as online. Counted from its reported uptime, the last restart was about 6 hours ago. For the last 1 full day the record is 23 of 24 hours up, 96% of the time. First seen by Rust Graphs on 27 October 2026.

How does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 perform, as measured?

The last 48 hours give an average of 43 server fps and a floor of 13. Counted at its highest: 128,768 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,486 MB. Players feel low fps and a climbing entity count as lag.

In which location is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 hosted?

Its name points to Asia, though 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 202.189.21.212:48081 is its address.

On which Rust version is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

2 of 60 slots on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 6. The 48-hour peak falls at 05:00 UTC, averaging 5 players.

In the rankings, which position does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 hold?

Within the top 16% of all ranked servers: 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 at #3,589 for player hours, seven days recorded.

Wipe data

On 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, what does the data show for wipe day?

The recent wipes averaged a busiest count of 6 players. 15 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Once a month, with the force wipe, is when 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 23 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

No gather rate is stated in the name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 loaded?

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

These Rust Graphs lists include 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, what is meant by each tag?

The game's server browser reads these tags from 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): 60 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 joined?

Connect with client.connect 202.189.21.212:48081: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.tyteam.net.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players 60 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded