StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S2909Server sheetchecked 9m ago

[启源PVE]原倍/自动化/智能管家/死亡不掉

Online EA 202.189.23.225:10001 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 11
Rank#2,909top 13% · #267 in EA
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on [启源PVE]原倍/自动化/智能管家/死亡不掉
Fig. 2

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:26 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average
32 / 100
02
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
21 / 88
03
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average
13 / 100
04
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
10 / 100
05
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
6 / 200
06
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average
10 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [启源PVE]原倍/自动化/智能管家/死亡不掉 online, and what uptime has been recorded?

Right now, [启源PVE]原倍/自动化/智能管家/死亡不掉 is recorded as online. Counted from its reported uptime, the last restart was about 17 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [启源PVE]原倍/自动化/智能管家/死亡不掉 perform, as measured?

Average server fps over the last 48 hours is 47; the lowest was 42. Counted at its highest: 194,601 entities, buildings, deployables and the rest of the world included. 4,431 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [启源PVE]原倍/自动化/智能管家/死亡不掉?

With its EA tag, [启源PVE]原倍/自动化/智能管家/死亡不掉 lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 202.189.23.225:10001 is its address.

On which Rust version is [启源PVE]原倍/自动化/智能管家/死亡不掉 running?

Rust network protocol 2635 and build 167584 on Windows: that is what [启源PVE]原倍/自动化/智能管家/死亡不掉 runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [启源PVE]原倍/自动化/智能管家/死亡不掉?

0 of 100 slots on [启源PVE]原倍/自动化/智能管家/死亡不掉 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 11. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 2 players.

What rank has been recorded for [启源PVE]原倍/自动化/智能管家/死亡不掉?

The same seven-day player-hour count places [启源PVE]原倍/自动化/智能管家/死亡不掉 at #267 within Asia, #2,909 across all ranked servers and in the top 13% of them.

Wipe data

What happens on [启源PVE]原倍/自动化/智能管家/死亡不掉 on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [启源PVE]原倍/自动化/智能管家/死亡不掉?

At [启源PVE]原倍/自动化/智能管家/死亡不掉 the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 7 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for [启源PVE]原倍/自动化/智能管家/死亡不掉?

Gather rate for [启源PVE]原倍/自动化/智能管家/死亡不掉: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has [启源PVE]原倍/自动化/智能管家/死亡不掉 loaded?

Size 4,300 with seed 1337: that is the procedural map [启源PVE]原倍/自动化/智能管家/死亡不掉 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain [启源PVE]原倍/自动化/智能管家/死亡不掉?

These Rust Graphs lists include [启源PVE]原倍/自动化/智能管家/死亡不掉: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [启源PVE]原倍/自动化/智能管家/死亡不掉, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs167584 (Build): Build: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia are the tags [启源PVE]原倍/自动化/智能管家/死亡不掉 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [启源PVE]原倍/自动化/智能管家/死亡不掉?

Enter client.connect 202.189.23.225:10001 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://qm.qq.com/cgi-bin/qm/qr?k=lBhCoCeU20QnEniW01HB8Orohk_qYBee&jump_from=webapi is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs167584
Build Build: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded