StatusLive Servers online11,704 Players46,860 Populated3,181 Wiped · 3 h98 Interval5 min Date29 OCT 2026

DWG RG-S3086Server sheetchecked 9m ago

【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉

Online 202.189.5.26:28025 checked 9m ago

moddedoxide
Connect
Players now 0/ 150 0% full
7-day average1peak 8
Rank#3,086top 14%
Last wipe12h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
0246801:0010:0019:0004:0013:0023:00Wiped Tue 27 Oct, 13:57 UTCWIPEWiped Wed 28 Oct, 12:24 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉
Fig. 2

Server performance

Server fpsWipe
05010015020001:0010:0019:0004:0013:0023:00Wiped Tue 27 Oct, 13:57 UTCWIPEWiped Wed 28 Oct, 12:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:24 UTC12h ago – – running 2
Tue 27 Oct, 13:57 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉, and is it up?

Right now, 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 is recorded as online. About 10 hours ago is when it last restarted, measured from the uptime it reports. 144 of 168 hours up over the last 7 full days, which is 86% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

Is 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 stable in the figures recorded?

The last 48 hours give an average of 64 server fps and a floor of 14. Counted at its highest: 247,054 entities, buildings, deployables and the rest of the world included. 13,284 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

Its name points to Asia, though 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 202.189.5.26:28025.

What Rust version is recorded for 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

Rust network protocol 2635 and build 168909 on Windows: that is what 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

0 of 150 slots on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 8. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 5 players.

In the rankings, which position does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 hold?

Over the last seven days, 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 records #3,086 for player hours: the top 14% of all ranked servers.

Schedules

Which times and days are wipes plotted at on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

Too few wipes are on record for 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 12 hours ago.

Rules and settings

Which rules and settings are recorded for 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

No gather rate is stated in the name of 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

Seed 309235982 and size 5,000 define the procedural map 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉, what is meant by each tag?

The game's server browser reads these tags from 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 joined?

Connect with client.connect 202.189.5.26:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players Slots: 150.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded