DWG RG-S15196Server sheetchecked 7m ago
Rust War
Online 202.36.95.154:21098 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:09 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Rust War, and is it online now?
Right now, Rust War is recorded as online. About 3 days 5 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Rust War show?
Average server fps over the last 48 hours is 104; the lowest was 68. Counted at its highest: 26,794 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,560 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust War?
A region is not published by Rust War. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 202.36.95.154:21098.
On which Rust version is Rust War running?
The platform is Linux and the version is Rust network protocol 2635 and build 167398 on Rust War. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Rust War?
At the last refresh, Rust War recorded 0 players across 3 slots. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does Rust War hold?
Over the last seven days, Rust War records #15,196 for player hours: the top 68% of all ranked servers.
Wipe times
What is recorded on Rust War on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Rust War?
The record of Rust War's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 18 days 9 hours ago the current world was made.
Settings
What settings and rules apply on Rust War?
The name of Rust War records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.
Which map has Rust War loaded?
Size 2,500 with seed 50000: that is the procedural map Rust War runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain Rust War?
On Rust Graphs, Rust War is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust War?
Tags published by Rust War, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Rust War?
Enter client.connect 202.36.95.154:21098 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.