DWG RG-S15326Server sheetchecked 13m ago
PezlServa
Online 202.36.95.190:25896 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 09:24 UTC20d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is PezlServa online, and what uptime has been recorded?
PezlServa is up at this moment. Counted from its reported uptime, the last restart was about 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of PezlServa show?
Average server fps over the last 48 hours is 233; the lowest was 212. Counted at its highest: 22,225 entities, buildings, deployables and the rest of the world included. 2,792 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for PezlServa?
There is no region published by PezlServa. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 202.36.95.190:25896.
What Rust version is recorded for PezlServa?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on PezlServa. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on PezlServa?
0 of 16 slots on PezlServa are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does PezlServa hold?
Over the last seven days, PezlServa records #15,326 for player hours: the top 69% of all ranked servers.
Schedules
On PezlServa, what does the data show for wipe day?
An average of 4 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on PezlServa?
The record of PezlServa's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 20 days 1 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for PezlServa?
No gather rate is stated in the name of PezlServa. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is PezlServa played?
PezlServa runs a procedural map of size 2,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
Where does PezlServa appear among the Rust Graphs lists and filters?
These Rust Graphs lists include PezlServa: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on PezlServa?
gmrust (Game mode): Survival in standard Rust style; mp16 (Max players): The slot count is 16; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags PezlServa publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join PezlServa?
Connect with client.connect 202.36.95.190:25896: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp16
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.