DWG RG-S15351Server sheetchecked 9m ago
Rusthell
Online 202.36.95.225:21962 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:33 UTC FW27d ago | 0 | – | running | 0 |
| Tue 22 Sep, 19:22 UTC36d ago | 1 | halved by day 2 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Rusthell, and is it online now?
Rusthell is up at this moment. The uptime it reports puts the last restart at about 38 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 16 September 2026.
How does Rusthell perform, as measured?
The last 48 hours give an average of 115 server fps and a floor of 29. Counted at its highest: 94,709 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,479 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rusthell?
No region is published by Rusthell. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 202.36.95.225:21962 is its address.
What Rust version is recorded for Rusthell?
On Linux, Rusthell runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Rusthell?
Current player count on Rusthell: 0, of 40 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rusthell placed?
Over the last seven days, Rusthell records #15,351 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on Rusthell on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.
Which times and days are wipes plotted at on Rusthell?
Rusthell's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 7 hours ago the current world was made.
Map and rules
What settings and rules apply on Rusthell?
The name of Rusthell records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Rusthell loaded?
Size 4,000 with seed 50000: that is the procedural map Rusthell runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Rusthell?
The Rust Graphs lists that carry Rusthell are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rusthell?
The game's server browser reads these tags from Rusthell: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Rusthell?
Enter client.connect 202.36.95.225:21962 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.