DWG RG-S5402Server sheetchecked 6m ago
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons
Online 202.36.95.64:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 20:04 UTC, in 1d 20h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 20hThu 29 Oct, 20:04 UTC
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 15d 20hThu 12 Nov, 20:04 UTC
- 29d 20hThu 26 Nov, 20:04 UTC
- 36d 19hThu 3 Dec, 19:00 UTCFW
- 43d 20hThu 10 Dec, 20:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons online, and what uptime has been recorded?
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is up at this moment. The uptime it reports puts the last restart at about 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons perform, as measured?
Average server fps over the last 48 hours is 123; the lowest was 68. Counted at its highest: 77,224 entities, buildings, deployables and the rest of the world included. 4,625 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
A region is not published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 202.36.95.64:28015.
What Rust version is recorded for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Rust network protocol 2635 and build 168909 on Linux: that is what DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Current player count on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: 0, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 20:00 UTC, averaging 1 players.
Against other Rust servers, where is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons placed?
Within the top 24% of all ranked servers: DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons at #5,402 for player hours, seven days recorded.
Wipe data
What happens on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd peaked.
On DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, when do wipes occur?
Too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 20:04 UTC. The world it runs now was made 26 days 3 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Map and rules
Which settings does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run, and what rules?
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons takes its gather rate from its name: 2x. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons played?
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs a procedural map of size 3,500 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons are: Servers with a 2x gather rate, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Which meaning is attached to each tag on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Connect with client.connect 202.36.95.64:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.