StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h155 Interval5 min Date27 OCT 2026

DWG RG-S13453Server sheetchecked 15d ago

Creative / Build

Offline 202.65.76.166:28015 checked 15d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,453top 61%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep2 Oct8 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:12 UTC15d ago 1 – running 0
Thu 8 Oct, 01:45 UTC19d ago 1 – 3.9 days 0
Mon 5 Oct, 03:12 UTC22d ago 1 – 2.9 days 1
Mon 28 Sep, 03:45 UTC29d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
7 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
1 / 25
03 161 / 999
04 119 / 999
05 25 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
21 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Creative / Build, and is it online now?

Last seen 15 days 18 hours ago; right now Creative / Build is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 21 September 2026.

In which location is Creative / Build hosted?

No region is published by Creative / Build. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 202.65.76.166:28015.

What Rust version is recorded for Creative / Build?

Rust network protocol 2634 and build 167398 on Windows: that is what Creative / Build runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Creative / Build?

Creative / Build is not responding at the latest refresh; the last record of it online is 15 days 18 hours ago.

In the rankings, which position does Creative / Build hold?

Within the top 61% of all ranked servers: Creative / Build at #13,453 for player hours, seven days recorded.

Wipe times

What is recorded on Creative / Build on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Creative / Build?

No next wipe can be predicted for Creative / Build: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 21 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Creative / Build?

The name of Creative / Build records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Creative / Build appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Creative / Build: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Creative / Build, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Creative / Build publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Creative / Build?

Enter client.connect 202.65.76.166:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded