DWG RG-S5797Server sheetchecked 10h ago
S.O.S.Au/NZ (.Shoot.on.Sight.)
Offline 203.12.3.54:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:35 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
- 17hThu 29 Oct, 18:35 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 18:35 UTC
- 21d 17hThu 19 Nov, 18:35 UTC
- 28d 17hThu 26 Nov, 18:35 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 18:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:35 UTC6d ago | 1 | – | running | 0 |
| Sun 18 Oct, 03:13 UTC10d ago | 1 | held half | 4.6 days | 0 |
| Thu 15 Oct, 22:53 UTC13d ago | 1 | held half | 2.2 days | 0 |
| Sat 10 Oct, 05:34 UTC18d ago | 1 | held half | 5.7 days | 0 |
| Sat 3 Oct, 13:45 UTC25d ago | 1 | held half | 6.7 days | 0 |
| Thu 1 Oct, 23:01 UTC FW27d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 02:34 UTC29d ago | 1 | held half | 2.9 days | 0 |
| Sat 19 Sep, 03:02 UTC39d ago | 1 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 22:54 UTC41d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for S.O.S.Au/NZ (.Shoot.on.Sight.), and is it up?
Last seen 10 hours ago; right now S.O.S.Au/NZ (.Shoot.on.Sight.) is offline. Counted from its reported uptime, the last restart was about 14 hours ago. 39 of 168 hours up over the last 7 full days, which is 23% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What does the recorded performance of S.O.S.Au/NZ (.Shoot.on.Sight.) show?
Average server fps over the last 48 hours is 60; the lowest was 60. Counted at its highest: 125,128 entities, buildings, deployables and the rest of the world included. 3,490 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for S.O.S.Au/NZ (.Shoot.on.Sight.)?
Its name points to Oceania, though S.O.S.Au/NZ (.Shoot.on.Sight.) publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 203.12.3.54:28015.
On which Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on S.O.S.Au/NZ (.Shoot.on.Sight.). Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on S.O.S.Au/NZ (.Shoot.on.Sight.)?
S.O.S.Au/NZ (.Shoot.on.Sight.) is not responding at the latest refresh; the last record of it online is 10 hours ago. Averaged across seven days, the player count is 1, with a peak of 3. The 48-hour peak falls at 12:00 UTC, averaging 2 players.
In the rankings, which position does S.O.S.Au/NZ (.Shoot.on.Sight.) hold?
Over the last seven days, S.O.S.Au/NZ (.Shoot.on.Sight.) records #5,797 for player hours: the top 26% of all ranked servers.
Schedules
What is recorded on S.O.S.Au/NZ (.Shoot.on.Sight.) on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for S.O.S.Au/NZ (.Shoot.on.Sight.)?
Its tag is followed for the prediction: too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm the schedule. Thursday 29 October at 18:35 UTC is the date its next wipe is due. The current world has been in use since 6 days 6 hours ago. The tags state a weekly wipe schedule.
Map and rules
What settings and rules apply on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The name of S.O.S.Au/NZ (.Shoot.on.Sight.) records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for S.O.S.Au/NZ (.Shoot.on.Sight.)?
Seed 23102026 and size 4,680 define the procedural map S.O.S.Au/NZ (.Shoot.on.Sight.) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does S.O.S.Au/NZ (.Shoot.on.Sight.) appear among the Rust Graphs lists and filters?
On Rust Graphs, S.O.S.Au/NZ (.Shoot.on.Sight.) is placed in these lists: Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
On S.O.S.Au/NZ (.Shoot.on.Sight.), what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to S.O.S.Au/NZ (.Shoot.on.Sight.)?
Connect with client.connect 203.12.3.54:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.