StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h23 Interval5 min Date28 OCT 2026

DWG RG-S16674Server sheetchecked 27d ago

S.O.S.Au/NZ (.Shoot.on.Sight.)

Offline 203.12.3.54:28515 checked 27d ago

weekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,674top 70%
Last wipe27d agoweekly schedule
Next wipe7hThu 29 Oct, 02:41 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on S.O.S.Au/NZ (.Shoot.on.Sight.)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 02:41 UTC, in 7h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7hThu 29 Oct, 02:41 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 02:41 UTC
  4. 21d 7hThu 19 Nov, 02:41 UTC
  5. 28d 7hThu 26 Nov, 02:41 UTC
  6. 35d 23hThu 3 Dec, 19:00 UTCFW
  7. 42d 7hThu 10 Dec, 02:41 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 02:41 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is S.O.S.Au/NZ (.Shoot.on.Sight.), and is it online now?

Last seen 27 days 16 hours ago; right now S.O.S.Au/NZ (.Shoot.on.Sight.) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for S.O.S.Au/NZ (.Shoot.on.Sight.)?

Its name points to Oceania, though S.O.S.Au/NZ (.Shoot.on.Sight.) publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 203.12.3.54:28515.

What Rust version is recorded for S.O.S.Au/NZ (.Shoot.on.Sight.)?

Rust network protocol 2633 and build 165217 on Windows: that is what S.O.S.Au/NZ (.Shoot.on.Sight.) runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for S.O.S.Au/NZ (.Shoot.on.Sight.)?

The latest refresh records S.O.S.Au/NZ (.Shoot.on.Sight.) as offline, last seen 27 days 16 hours ago.

In the rankings, which position does S.O.S.Au/NZ (.Shoot.on.Sight.) hold?

Player hours over seven days place S.O.S.Au/NZ (.Shoot.on.Sight.) at #16,674, within the top 70% of ranked servers.

Wipe times

On S.O.S.Au/NZ (.Shoot.on.Sight.), what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for S.O.S.Au/NZ (.Shoot.on.Sight.)?

Its tag is followed for the prediction: too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm the schedule. On Thursday 29 October at 02:41 UTC its next wipe is due. The current world has been in use since 27 days 16 hours ago. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The name of S.O.S.Au/NZ (.Shoot.on.Sight.) records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is S.O.S.Au/NZ (.Shoot.on.Sight.) played?

Seed 25092026 and size 4,680 define the procedural map S.O.S.Au/NZ (.Shoot.on.Sight.) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain S.O.S.Au/NZ (.Shoot.on.Sight.)?

The Rust Graphs lists that carry S.O.S.Au/NZ (.Shoot.on.Sight.) are: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On S.O.S.Au/NZ (.Shoot.on.Sight.), what is meant by each tag?

The game's server browser reads these tags from S.O.S.Au/NZ (.Shoot.on.Sight.): gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is S.O.S.Au/NZ (.Shoot.on.Sight.) joined?

In Rust, press F1 and type client.connect 203.12.3.54:28515 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded