StatusLive Servers online11,908 Players102,404 Populated3,970 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S3052Server sheetchecked 11m ago

[JP][PvE]Babury Server Ver7.0

Online EA 203.135.196.151:21000 checked 11m ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now 1/ 30 3% full
7-day average1peak 5
Rank#3,052top 14% · #275 in EA
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on [JP][PvE]Babury Server Ver7.0
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:41 UTC27d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [JP][PvE]Babury Server Ver7.0 online, and what uptime has been recorded?

At this moment [JP][PvE]Babury Server Ver7.0 is online. About 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 157 of 168 hours up, 93% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [JP][PvE]Babury Server Ver7.0 stable in the figures recorded?

Average server fps over the last 48 hours is 192; the lowest was 86. Counted at its highest: 154,864 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,251 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [JP][PvE]Babury Server Ver7.0?

The EA tag is how [JP][PvE]Babury Server Ver7.0 lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 203.135.196.151:21000 is its address.

What Rust version is recorded for [JP][PvE]Babury Server Ver7.0?

On Linux, [JP][PvE]Babury Server Ver7.0 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [JP][PvE]Babury Server Ver7.0?

1 of 30 slots on [JP][PvE]Babury Server Ver7.0 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. Over the last 48 hours the busiest hour was 11:00 UTC, at an average of 4 players.

Against other Rust servers, where is [JP][PvE]Babury Server Ver7.0 placed?

Across seven days, player hours give [JP][PvE]Babury Server Ver7.0 #3,052 globally and #275 in Asia, a top 14% position among ranked servers.

Wipe times

What happens on [JP][PvE]Babury Server Ver7.0 on the day of a wipe?

At their busiest, its recent wipes drew 12 players on average. 19 hours after the latest wipe, the crowd peaked.

On [JP][PvE]Babury Server Ver7.0, when do wipes occur?

Once a month, with the force wipe, is when [JP][PvE]Babury Server Ver7.0 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 6 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on [JP][PvE]Babury Server Ver7.0?

Gather rate for [JP][PvE]Babury Server Ver7.0: not stated in the name. 12 players per group at most. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is [JP][PvE]Babury Server Ver7.0 played?

[JP][PvE]Babury Server Ver7.0 runs a procedural map of size 4,000 with seed 1372262969, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [JP][PvE]Babury Server Ver7.0?

On Rust Graphs, [JP][PvE]Babury Server Ver7.0 is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On [JP][PvE]Babury Server Ver7.0, what is meant by each tag?

Tags published by [JP][PvE]Babury Server Ver7.0, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): The slot count is 30; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EA (East Asia): The server browser lists it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [JP][PvE]Babury Server Ver7.0?

Enter client.connect 203.135.196.151:21000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rust.babury.net is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,^v,EA,^p,gmvanilla,cs168909,ts12

Game

gmvanilla
Game mode Survival, vanilla style.
mp30
Max players The slot count is 30.
ts12
Group limit Teams hold no more than 12.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded