StatusLive Servers online11,684 Players38,205 Populated2,919 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S15825Server sheetchecked 18d ago

Mio Test Server

Offline 203.159.95.241:1105 checked 18d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,825top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mio Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:05 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Mio Test Server, and is it up?

Last seen 18 days 16 hours ago; right now Mio Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Mio Test Server?

There is no region published by Mio Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 203.159.95.241:1105.

On which Rust version is Mio Test Server running?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Mio Test Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Mio Test Server?

The latest refresh records Mio Test Server as offline, last seen 18 days 16 hours ago.

What rank has been recorded for Mio Test Server?

Within the top 72% of all ranked servers: Mio Test Server at #15,825 for player hours, seven days recorded.

Wipe data

What is recorded on Mio Test Server on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Mio Test Server, when do wipes occur?

Mio Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 22 days 6 hours ago the current world was made.

Settings

What settings and rules apply on Mio Test Server?

No gather rate is stated in the name of Mio Test Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Mio Test Server played?

Seed 1616798117 and size 4,250 define the procedural map Mio Test Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Mio Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Mio Test Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Mio Test Server, what is meant by each tag?

Tags published by Mio Test Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Mio Test Server joined?

In Rust, press F1 and type client.connect 203.159.95.241:1105 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://celest.live/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded