StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S15195Server sheetchecked 10m ago

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Online 203.16.163.142:27267 checked 10m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#15,195top 68%
Last wipe18d agoweekly schedule
Next wipe2d 22hSun 1 Nov, 15:36 UTC
Fig. 1

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on SHARP.NET ( Solo/Duo )-2x All ( Chilled )...
Fig. 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:36 UTC, in 2d 22h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 2d 22hSun 1 Nov, 15:36 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 9d 22hSun 8 Nov, 15:36 UTC
  4. 16d 22hSun 15 Nov, 15:36 UTC
  5. 23d 22hSun 22 Nov, 15:36 UTC
  6. 30d 22hSun 29 Nov, 15:36 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 37d 22hSun 6 Dec, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC18d ago 2 – running 1
Fri 2 Oct, 09:41 UTC27d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC33d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC39d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC39d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY online, and what uptime has been recorded?

At this moment SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is online. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY stable in the figures recorded?

Average server fps over the last 48 hours is 227; the lowest was 185. Counted at its highest: 17,519 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,845 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

No region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 203.16.163.142:27267.

On which Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY running?

Rust network protocol 2635 and build 168909 on Linux: that is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

At the last refresh, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY recorded 0 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 0 players.

Against other Rust servers, where is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY placed?

Within the top 68% of all ranked servers: SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at #15,195 for player hours, seven days recorded.

Wipe data

On SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. At 5 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.

On SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, when do wipes occur?

The prediction follows its tag, because too few wipes of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY are on record to confirm the schedule. On Sunday 1 November at 15:36 UTC its next wipe is due. 18 days 1 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Map and rules

What settings and rules apply on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY takes its gather rate from its name: 2x. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY played?

Size 2,000 with seed 50000: that is the procedural map SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY appear among the Rust Graphs lists and filters?

On Rust Graphs, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meaning is attached to each tag on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The game's server browser reads these tags from SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Connect with client.connect 203.16.163.142:27267: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded