DWG RG-S15289Server sheetchecked 11m ago
A Shockbyte x Discord Production Rust Server
Online 203.16.163.14:21118 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:24 UTC21d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Right now, A Shockbyte x Discord Production Rust Server is recorded as online. The uptime it reports puts the last restart at about 3 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 8 October 2026 is when Rust Graphs first saw it.
Is A Shockbyte x Discord Production Rust Server stable in the figures recorded?
229 server fps on average over the last 48 hours, and never under 193. Counted at its highest: 30,985 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,820 MB. Players feel low fps and a climbing entity count as lag.
In which location is A Shockbyte x Discord Production Rust Server hosted?
There is no region published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 203.16.163.14:21118.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 167781 on Linux: that is what A Shockbyte x Discord Production Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on A Shockbyte x Discord Production Rust Server?
Current player count on A Shockbyte x Discord Production Rust Server: 0, of 40 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
Over the last seven days, A Shockbyte x Discord Production Rust Server records #15,289 for player hours: the top 69% of all ranked servers.
Wipe data
On A Shockbyte x Discord Production Rust Server, what does the data show for wipe day?
An average of 6 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 21 days 5 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte x Discord Production Rust Server loaded?
Seed 50575 and size 2,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
These Rust Graphs lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join A Shockbyte x Discord Production Rust Server?
In Rust, press F1 and type client.connect 203.16.163.14:21118 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.