DWG RG-S15290Server sheetchecked 3d ago
A Shockbyte Rust Server
Offline 203.16.163.199:27291 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:10 UTC27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 21:19 UTC32d ago | 1 | held half | 4.9 days | 1 |
| Fri 25 Sep, 20:48 UTC34d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is A Shockbyte Rust Server online, and what uptime has been recorded?
A Shockbyte Rust Server is offline at this moment; 3 days 18 hours ago is when it was last seen. For the last 7 full days the record is 102 of 168 hours up, 61% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is A Shockbyte Rust Server hosted?
There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 203.16.163.199:27291 is its address.
On which Rust version is A Shockbyte Rust Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on A Shockbyte Rust Server?
The latest refresh records A Shockbyte Rust Server as offline, last seen 3 days 18 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does A Shockbyte Rust Server hold?
Within the top 69% of all ranked servers: A Shockbyte Rust Server at #15,290 for player hours, seven days recorded.
Wipe data
On A Shockbyte Rust Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
On A Shockbyte Rust Server, when do wipes occur?
No next wipe can be predicted for A Shockbyte Rust Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 3 hours ago.
Settings
Which settings does A Shockbyte Rust Server run, and what rules?
The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
Size 1,400 with seed 7999344: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Shockbyte Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join A Shockbyte Rust Server?
Enter client.connect 203.16.163.199:27291 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.