StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 7m ago

Training Server

Online 203.16.163.202:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
0123416:0000:0008:0017:0002:0010:00Wiped Tue 27 Oct, 16:21 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Training Server
Fig. 2

Server performance

Server fpsWipe
010020030040016:0000:0008:0017:0002:0010:00Wiped Tue 27 Oct, 16:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct11 Oct17 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:21 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
163 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
186 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
68 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
13 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
18 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Training Server online, and what uptime has been recorded?

Training Server is up at this moment. About 41 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 31 of 168 hours up, 18% of the time. On 24 September 2026 is when Rust Graphs first saw it.

Is Training Server stable in the figures recorded?

173 server fps on average over the last 48 hours, and never under 82. Counted at its highest: 49,072 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,588 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Training Server?

There is no region published by Training Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 203.16.163.202:28015.

On which Rust version is Training Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what Training Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Training Server?

Current player count on Training Server: 0, of 20 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Training Server placed?

Within the top 69% of all ranked servers: Training Server at #15,323 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Training Server?

Too few wipes are on record for Training Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 43 hours ago.

Settings

Which rules and settings are recorded for Training Server?

Gather rate for Training Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Training Server?

Size 3,000 with seed 50000: that is the procedural map Training Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Training Server?

The Rust Graphs lists that carry Training Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Training Server?

The game's server browser reads these tags from Training Server: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Training Server joined?

Connect with client.connect 203.16.163.202:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded