DWG RG-S14543Server sheetchecked 13m ago
A Shockbyte x Discord Production Rust Server
Online 203.16.163.21:27861 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:33 UTC20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is A Shockbyte x Discord Production Rust Server online, and what uptime has been recorded?
A Shockbyte x Discord Production Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 1 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. First seen by Rust Graphs on 15 September 2026.
What does the recorded performance of A Shockbyte x Discord Production Rust Server show?
The last 48 hours give an average of 77 server fps and a floor of 14. Counted at its highest: 109,323 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,142 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is A Shockbyte x Discord Production Rust Server hosted?
There is no region published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 203.16.163.21:27861.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte x Discord Production Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on A Shockbyte x Discord Production Rust Server?
0 of 40 slots on A Shockbyte x Discord Production Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
Within the top 65% of all ranked servers: A Shockbyte x Discord Production Rust Server at #14,543 for player hours, seven days recorded.
Schedules
What happens on A Shockbyte x Discord Production Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days 16 hours ago the current world was made.
Settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is A Shockbyte x Discord Production Rust Server played?
Size 4,250 with seed 781573423: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join A Shockbyte x Discord Production Rust Server?
Enter client.connect 203.16.163.21:27861 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.