StatusLive Servers online11,689 Players52,794 Populated3,085 Wiped · 3 h112 Interval5 min Date30 OCT 2026

DWG RG-S8036Server sheetchecked 13m ago

EU/GER Vanilla - Solo only - FfM

Online EU 203.16.163.227:28777 checked 13m ago

monthly wipes vanilla
Connect
Players now 0/ 16 0% full
7-day average0peak 1
Rank#8,036top 36% · #2099 in EU
Last wipe23d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on EU/GER Vanilla - Solo only - FfM
Fig. 2

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:01 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
101 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
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03
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
74 / 400
04
[EU East] Facepunch 4EU · groups of 8+ · monthly · 158 on average
31 / 350
05
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average
45 / 100
06
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is EU/GER Vanilla - Solo only - FfM, and is it online now?

Right now, EU/GER Vanilla - Solo only - FfM is recorded as online. Counted from its reported uptime, the last restart was about 41 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does EU/GER Vanilla - Solo only - FfM perform, as measured?

The last 48 hours give an average of 133 server fps and a floor of 90. Counted at its highest: 69,881 entities, buildings, deployables and the rest of the world included. 3,681 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is EU/GER Vanilla - Solo only - FfM hosted?

In Europe EU/GER Vanilla - Solo only - FfM lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 203.16.163.227:28777 is its address.

On which Rust version is EU/GER Vanilla - Solo only - FfM running?

Rust network protocol 2635 and build 168909 on Linux: that is what EU/GER Vanilla - Solo only - FfM runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on EU/GER Vanilla - Solo only - FfM?

At the last refresh, EU/GER Vanilla - Solo only - FfM recorded 0 players across 16 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 1 players.

In the rankings, which position does EU/GER Vanilla - Solo only - FfM hold?

EU/GER Vanilla - Solo only - FfM also measures #2,099 in Europe on the same seven-day player-hour count, at #8,036 globally and in the top 36% of ranked servers.

Wipe data

What is recorded on EU/GER Vanilla - Solo only - FfM on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 43 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on EU/GER Vanilla - Solo only - FfM?

Once a month, with the force wipe, is when EU/GER Vanilla - Solo only - FfM wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 23 days 6 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does EU/GER Vanilla - Solo only - FfM run, and what rules?

No gather rate is stated in the name of EU/GER Vanilla - Solo only - FfM. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for EU/GER Vanilla - Solo only - FfM?

Seed 913907903 and size 3,500 define the procedural map EU/GER Vanilla - Solo only - FfM generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does EU/GER Vanilla - Solo only - FfM appear among the Rust Graphs lists and filters?

On Rust Graphs, EU/GER Vanilla - Solo only - FfM is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

On EU/GER Vanilla - Solo only - FfM, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp16 (Max players): 16 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; EU (Europe): The server browser lists it under Europe are the tags EU/GER Vanilla - Solo only - FfM publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join EU/GER Vanilla - Solo only - FfM?

Connect with client.connect 203.16.163.227:28777: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp16
Max players 16 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded