StatusLive Servers online11,836 Players72,948 Populated3,667 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S9294Server sheetchecked 8m ago

[HUN-PVE] Damascus

Online 203.16.163.244:29649 checked 8m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#9,294top 42%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on [HUN-PVE] Damascus
Fig. 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:44 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [HUN-PVE] Damascus online, and what uptime has been recorded?

[HUN-PVE] Damascus is up at this moment. Counted from its reported uptime, the last restart was about 38 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

What does the recorded performance of [HUN-PVE] Damascus show?

153 server fps on average over the last 48 hours, and never under 110. Counted at its highest: 49,082 entities, buildings, deployables and the rest of the world included. 4,969 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [HUN-PVE] Damascus hosted?

No region is published by [HUN-PVE] Damascus. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 203.16.163.244:29649.

What Rust version is recorded for [HUN-PVE] Damascus?

Rust network protocol 2635 and build 168909 on Linux: that is what [HUN-PVE] Damascus runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on [HUN-PVE] Damascus?

Current player count on [HUN-PVE] Damascus: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 1 players.

What rank has been recorded for [HUN-PVE] Damascus?

Within the top 42% of all ranked servers: [HUN-PVE] Damascus at #9,294 for player hours, seven days recorded.

Wipe times

On [HUN-PVE] Damascus, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [HUN-PVE] Damascus?

Too few wipes are on record for [HUN-PVE] Damascus to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 12 days 5 hours ago the current world was made.

Settings

Which rules and settings are recorded for [HUN-PVE] Damascus?

Gather rate for [HUN-PVE] Damascus: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has [HUN-PVE] Damascus loaded?

Size 3,000 with seed 50000: that is the procedural map [HUN-PVE] Damascus runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [HUN-PVE] Damascus?

The Rust Graphs lists that carry [HUN-PVE] Damascus are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [HUN-PVE] Damascus?

The game's server browser reads these tags from [HUN-PVE] Damascus: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to [HUN-PVE] Damascus?

Enter client.connect 203.16.163.244:29649 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded