StatusLive Servers online11,883 Players104,335 Populated3,951 Wiped · 3 h530 Interval5 min Date29 OCT 2026

DWG RG-S4207Server sheetchecked 11m ago

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Online 203.16.163.247:28015 checked 11m ago

monthly wipes moddedoxidepvehardcore
Connect
Players now 0/ 25 0% full
7-day average0peak 2
Rank#4,207top 19%
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Underworld Hardcore PvE | No Tech Tree |...
Fig. 2

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC28d ago 3 – running 0
Wed 30 Sep, 13:02 UTC29d ago 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC30d ago 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC31d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03 8 / 50
04
Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 3 on average
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05
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, and is it up?

Right now, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is recorded as online. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments stable in the figures recorded?

The last 48 hours give an average of 188 server fps and a floor of 131. Counted at its highest: 39,827 entities, buildings, deployables and the rest of the world included. 5,327 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments hosted?

There is no region published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 203.16.163.247:28015.

On which Rust version is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments running?

On Linux, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

0 of 25 slots on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 2 players.

What rank has been recorded for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Over the last seven days, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments records #4,207 for player hours: the top 19% of all ranked servers.

Wipe data

What is recorded on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments on wipe day?

At their busiest, its recent wipes drew 2 players on average. 5 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

At Underworld Hardcore PvE | No Tech Tree | Sunken Monuments the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run, and what rules?

Gather rate for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: not stated in the name. Eight players per group: the default for the game. hardcore, The hardest of Facepunch's modes, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

A procedural map, made by the game, is what Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs, sized 6,000. The name of the map reads: Underworld.

Tags

Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Underworld Hardcore PvE | No Tech Tree | Sunken Monuments are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The game's server browser reads these tags from Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: gmrust (Game mode): Survival in standard Rust style; mp25 (Max players): 25 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^h (Hardcore): Fewer helpers and harsher survival: Facepunch's hardcore mode; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

In Rust, press F1 and type client.connect 203.16.163.247:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp25
Max players 25 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: Facepunch's hardcore mode.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded