StatusLive Servers online11,883 Players104,335 Populated3,951 Wiped · 3 h530 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 14m ago

Shadow building

Online 203.16.163.60:21197 checked 14m ago

Connect
Players now 0/ 16 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe3h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
0123415:0016:0017:0018:00Wiped Thu 29 Oct, 15:38 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Shadow building
Fig. 2

Server performance

Server fpsWipe
05010015020015:0016:0017:0018:00Wiped Thu 29 Oct, 15:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap33.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:38 UTC3h ago – – running 0
Sat 26 Sep, 08:13 UTC33d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03 157 / 999
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05 27 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Shadow building, and is it up?

Right now, Shadow building is recorded as online. Counted from its reported uptime, the last restart was about 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Shadow building show?

118 server fps on average over the last 48 hours, and never under 115. Counted at its highest: 129,000 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,047 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Shadow building?

There is no region published by Shadow building. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 203.16.163.60:21197 is its address.

What Rust version is recorded for Shadow building?

The platform is Linux and the version is Rust network protocol 2636 and build 169652 on Shadow building. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Shadow building?

At the last refresh, Shadow building recorded 0 players across 16 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Shadow building hold?

Within the top 69% of all ranked servers: Shadow building at #15,289 for player hours, seven days recorded.

Wipe data

On Shadow building, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Shadow building?

The record of Shadow building's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 3 hours ago.

Map and rules

Which rules and settings are recorded for Shadow building?

Gather rate for Shadow building: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Shadow building?

Size 4,500 with seed 1045337651: that is the procedural map Shadow building runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does Shadow building appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Shadow building: Rust build servers, plotted live and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Shadow building?

gmrust (Game mode): Standard survival, as Rust plays; mp16 (Max players): 16 player slots; ts8 (Group limit): The default team size of 8 applies; v2636 (Protocol): To join, your game must be on protocol 2636; cs169652 (Build): Build: 169652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Shadow building publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Shadow building?

Enter client.connect 203.16.163.60:21197 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/Fmfhexn4PW.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp16,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp16
Max players 16 player slots.
ts8
Group limit The default team size of 8 applies.
v2636
Protocol To join, your game must be on protocol 2636.
cs169652
Build Build: 169652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded