StatusLive Servers online11,681 Players34,835 Populated2,855 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S2139Server sheetchecked 11m ago

Rusthude | Hardcore | Build. Explore. Survive. Stay.

Online 203.17.244.3:28015 checked 11m ago

teams off moddedoxidehardcorepremium
Connect
Players now 1/ 50 2% full
7-day average2peak 8
Rank#2,139top 10%
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Rusthude | Hardcore | Build. Explore. Survive. Stay.
Fig. 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 59 / 999
02 154 / 999
03 68 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
4 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
2 / 100
06 18 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rusthude | Hardcore | Build. Explore. Survive. Stay., and is it up?

At this moment Rusthude | Hardcore | Build. Explore. Survive. Stay. is online. The uptime it reports puts the last restart at about 13 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Rusthude | Hardcore | Build. Explore. Survive. Stay. stable in the figures recorded?

The last 48 hours give an average of 94 server fps and a floor of 59. Counted at its highest: 220,047 entities, buildings, deployables and the rest of the world included. 5,719 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rusthude | Hardcore | Build. Explore. Survive. Stay.?

No region is published by Rusthude | Hardcore | Build. Explore. Survive. Stay.. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 203.17.244.3:28015.

On which Rust version is Rusthude | Hardcore | Build. Explore. Survive. Stay. running?

Rust network protocol 2635 and build 168909 on Windows: that is what Rusthude | Hardcore | Build. Explore. Survive. Stay. runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Rusthude | Hardcore | Build. Explore. Survive. Stay.?

Current player count on Rusthude | Hardcore | Build. Explore. Survive. Stay.: 1, of 50 slots. The seven-day mean is 2 players; the peak over the same period is 8. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 5 players.

In the rankings, which position does Rusthude | Hardcore | Build. Explore. Survive. Stay. hold?

Player hours over seven days place Rusthude | Hardcore | Build. Explore. Survive. Stay. at #2,139, within the top 10% of ranked servers.

Wipe data

On Rusthude | Hardcore | Build. Explore. Survive. Stay., when do wipes occur?

Rusthude | Hardcore | Build. Explore. Survive. Stay.'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 63 days 14 hours ago.

Settings

Which rules and settings are recorded for Rusthude | Hardcore | Build. Explore. Survive. Stay.?

Gather rate for Rusthude | Hardcore | Build. Explore. Survive. Stay.: not stated in the name. The group limit is not published. hardcore, The hardest of Facepunch's modes, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.

On which map is Rusthude | Hardcore | Build. Explore. Survive. Stay. played?

Size 6,000: that is the procedural map Rusthude | Hardcore | Build. Explore. Survive. Stay. generates in game.

Lists and filters

On Rust Graphs, which lists and filters contain Rusthude | Hardcore | Build. Explore. Survive. Stay.?

These Rust Graphs lists include Rusthude | Hardcore | Build. Explore. Survive. Stay.: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Game mode: Hardcore and Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o.

On Rusthude | Hardcore | Build. Explore. Survive. Stay., what is meant by each tag?

The game's server browser reads these tags from Rusthude | Hardcore | Build. Explore. Survive. Stay.: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 player slots; ts0 (Group limit): Team play is off; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Rusthude | Hardcore | Build. Explore. Survive. Stay.?

Connect with client.connect 203.17.244.3:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status. https://www.dieplanlosen.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,^q,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 player slots.
ts0
Group limit Team play is off.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded