StatusLive Servers online11,749 Players55,156 Populated3,381 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15344Server sheetchecked 8m ago

My Untitled Rust Server

Online 203.23.178.4:49045 checked 8m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on My Untitled Rust Server
Fig. 2

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:01 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is My Untitled Rust Server, and is it online now?

Right now, My Untitled Rust Server is recorded as online. The uptime it reports puts the last restart at about 7 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of My Untitled Rust Server show?

60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 19,472 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,036 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is My Untitled Rust Server hosted?

No region is published by My Untitled Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 203.23.178.4:49045 is its address.

On which Rust version is My Untitled Rust Server running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on My Untitled Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Untitled Rust Server?

Current player count on My Untitled Rust Server: 0, of 20 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for My Untitled Rust Server?

Player hours over seven days place My Untitled Rust Server at #15,344, within the top 69% of ranked servers.

Wipe data

What is recorded on My Untitled Rust Server on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On My Untitled Rust Server, when do wipes occur?

The record of My Untitled Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 10 hours ago.

Rules and settings

Which rules and settings are recorded for My Untitled Rust Server?

The name of My Untitled Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is My Untitled Rust Server played?

Seed 1337 and size 2,000 define the procedural map My Untitled Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain My Untitled Rust Server?

These Rust Graphs lists include My Untitled Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Untitled Rust Server, what is meant by each tag?

Tags published by My Untitled Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Untitled Rust Server joined?

Connect with client.connect 203.23.178.4:49045: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded