DWG RG-S15344Server sheetchecked 6d ago
Mirny isolated r15 NPC validation
Offline 203.23.179.171:28515 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:22 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Mirny isolated r15 NPC validation, and is it online now?
Last seen 6 days 1 hours ago; right now Mirny isolated r15 NPC validation is offline. For the last 5 full days the record is 0 of 120 hours up, 0% of the time. First seen by Rust Graphs on 23 October 2026.
In which location is Mirny isolated r15 NPC validation hosted?
There is no region published by Mirny isolated r15 NPC validation. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 203.23.179.171:28515.
On which Rust version is Mirny isolated r15 NPC validation running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Mirny isolated r15 NPC validation. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Mirny isolated r15 NPC validation?
Mirny isolated r15 NPC validation is not responding at the latest refresh; the last record of it online is 6 days 1 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for Mirny isolated r15 NPC validation?
Player hours over seven days place Mirny isolated r15 NPC validation at #15,344, within the top 69% of ranked servers.
Wipe times
What is recorded on Mirny isolated r15 NPC validation on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Mirny isolated r15 NPC validation?
Too few wipes are on record for Mirny isolated r15 NPC validation to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 2 hours ago.
Rules and settings
Which settings does Mirny isolated r15 NPC validation run, and what rules?
No gather rate is stated in the name of Mirny isolated r15 NPC validation. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Mirny isolated r15 NPC validation played?
A procedural map, generated by the game, is what Mirny isolated r15 NPC validation runs.
Tags
On Rust Graphs, which lists and filters contain Mirny isolated r15 NPC validation?
These Rust Graphs lists include Mirny isolated r15 NPC validation: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Mirny isolated r15 NPC validation?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Mirny isolated r15 NPC validation publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Mirny isolated r15 NPC validation joined?
In Rust, press F1 and type client.connect 203.23.179.171:28515 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.