StatusLive Servers online11,623 Players37,934 Populated2,921 Wiped · 3 h81 Interval5 min Date29 OCT 2026

DWG RG-S10422Server sheetchecked 9h ago

Rivals dev

Offline 203.94.34.210:12345 checked 9h ago

modded
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,422top 47%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75112:0013:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Rivals dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:25 UTC9h ago – – – 0
Wed 28 Oct, 20:31 UTC10h ago – – – 0
Wed 28 Oct, 19:41 UTC11h ago – – – 0
Wed 28 Oct, 16:57 UTC14h ago – – – 1
Tue 27 Oct, 12:38 UTC1d ago – – – 1
Mon 26 Oct, 11:07 UTC2d ago – – – 1
Mon 26 Oct, 10:42 UTC2d ago – – – 1
Mon 26 Oct, 10:26 UTC2d ago – – – 1
Mon 26 Oct, 10:18 UTC2d ago – – – 0
Mon 26 Oct, 09:57 UTC2d ago – – – 0
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rivals dev, and is it up?

Last seen 9 hours ago; right now Rivals dev is offline. 9 of 168 hours up over the last 7 full days, which is 5% of the time. First seen by Rust Graphs on 13 October 2026.

In which location is Rivals dev hosted?

A region code of us is published, but no region, by Rivals dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 203.94.34.210:12345.

On which Rust version is Rivals dev running?

On Windows, Rivals dev runs Rust network protocol 2635. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Rivals dev?

Rivals dev is not responding at the latest refresh; the last record of it online is 9 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 1 players.

What rank has been recorded for Rivals dev?

Over the last seven days, Rivals dev records #10,422 for player hours: the top 47% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Rivals dev?

No wipe schedule is kept for Rivals dev. The world is replaced every few hours, and such resets are not wipes.

Settings

Which settings does Rivals dev run, and what rules?

The name of Rivals dev records no gather rate. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. VAC is on: that is Valve's anti-cheat.

On which map is Rivals dev played?

A procedural map, generated by the game, is what Rivals dev runs.

Tags

On Rust Graphs, which lists and filters contain Rivals dev?

These Rust Graphs lists include Rivals dev: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.

On Rivals dev, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; v2635 (Protocol): Join only if your game is on protocol 2635; cs0 (Build): This server does not publish a build number; ptrak (Networking): Standard network layer: RakNet; $rus (Region code): The region code recorded is us; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rivals dev publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Rivals dev?

In Rust, press F1 and type client.connect 203.94.34.210:12345 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
v2635
Protocol Join only if your game is on protocol 2635.
cs0
Build This server does not publish a build number.
ptrak
Networking Standard network layer: RakNet.
$rus
Region code The region code recorded is us.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded