DWG RG-S15269Server sheetchecked 10m ago
OW Mad Science: Events server
Online 204.191.220.196:28115 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is OW Mad Science: Events server online, and what uptime has been recorded?
Right now, OW Mad Science: Events server is recorded as online. About 9 days 2 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does OW Mad Science: Events server perform, as measured?
Average server fps over the last 48 hours is 135; the lowest was 71. Counted at its highest: 67,374 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,237 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is OW Mad Science: Events server hosted?
No region is published by OW Mad Science: Events server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 204.191.220.196:28115 is its address.
What Rust version is recorded for OW Mad Science: Events server?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on OW Mad Science: Events server. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on OW Mad Science: Events server?
0 of 100 slots on OW Mad Science: Events server are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for OW Mad Science: Events server?
Over the last seven days, OW Mad Science: Events server records #15,269 for player hours: the top 68% of all ranked servers.
Schedules
What happens on OW Mad Science: Events server on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for OW Mad Science: Events server?
Once a month, with the force wipe, is when OW Mad Science: Events server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 1 hours ago.
Settings
Which rules and settings are recorded for OW Mad Science: Events server?
Gather rate for OW Mad Science: Events server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map for OW Mad Science: Events server?
OW Mad Science: Events server runs a procedural map of size 3,400 with seed 1648840555, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does OW Mad Science: Events server appear among the Rust Graphs lists and filters?
On Rust Graphs, OW Mad Science: Events server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on OW Mad Science: Events server?
Tags published by OW Mad Science: Events server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is OW Mad Science: Events server joined?
In Rust, press F1 and type client.connect 204.191.220.196:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://www.obsidianworlds.com/rust/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.