DWG RG-S15339Server sheetchecked 7d ago
echostore local test
Offline 204.93.237.12:28315 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:53 UTC7d ago | 0 | – | running | 0 |
| Wed 21 Oct, 08:35 UTC8d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is echostore local test, and is it online now?
Last seen 7 days 11 hours ago; right now echostore local test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 21 October 2026.
What location is recorded for echostore local test?
A region is not published by echostore local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 204.93.237.12:28315.
On which Rust version is echostore local test running?
On Linux, echostore local test runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for echostore local test?
No response from echostore local test; the server was last seen 7 days 11 hours ago.
In the rankings, which position does echostore local test hold?
Within the top 69% of all ranked servers: echostore local test at #15,339 for player hours, seven days recorded.
Schedules
What happens on echostore local test on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on echostore local test?
Too few wipes are on record for echostore local test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days 11 hours ago.
Map and rules
What settings and rules apply on echostore local test?
No gather rate is stated in the name of echostore local test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.
What is the map for echostore local test?
A procedural map, generated by the game, is what echostore local test runs.
Filters
Where does echostore local test appear among the Rust Graphs lists and filters?
On Rust Graphs, echostore local test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on echostore local test?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags echostore local test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join echostore local test?
In Rust, press F1 and type client.connect 204.93.237.12:28315 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.