DWG RG-S15339Server sheetchecked 7d ago
vanish local test
Offline 204.93.237.12:28415 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:44 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is vanish local test online, and what uptime has been recorded?
The current state of vanish local test is offline, with the last sighting 7 days 1 hours ago. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.
In which location is vanish local test hosted?
There is no region published by vanish local test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 204.93.237.12:28415.
On which Rust version is vanish local test running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on vanish local test. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on vanish local test?
vanish local test is not responding at the latest refresh; the last record of it online is 7 days 1 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is vanish local test placed?
Over the last seven days, vanish local test records #15,339 for player hours: the top 69% of all ranked servers.
Wipe data
What is recorded on vanish local test on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on vanish local test?
Too few wipes are on record for vanish local test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 1 hours ago.
Map and rules
Which settings does vanish local test run, and what rules?
The name of vanish local test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.
On which map is vanish local test played?
A procedural map, generated by the game, is what vanish local test runs.
Tags
On Rust Graphs, which lists and filters contain vanish local test?
These Rust Graphs lists include vanish local test: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On vanish local test, what is meant by each tag?
Tags published by vanish local test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to vanish local test?
Connect with client.connect 204.93.237.12:28415: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.