StatusLive Servers online11,615 Players36,116 Populated2,895 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 5d ago

pllm-test-0

Offline 205.196.144.26:28015 checked 5d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on pllm-test-0
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for pllm-test-0, and is it up?

The current state of pllm-test-0 is offline, with the last sighting 5 days 13 hours ago. For the last 5 full days the record is 0 of 120 hours up, 0% of the time. First seen by Rust Graphs on 23 October 2026.

What location is recorded for pllm-test-0?

A region is not published by pllm-test-0. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 205.196.144.26:28015.

On which Rust version is pllm-test-0 running?

Rust network protocol 2635 and build 168909 on Linux: that is what pllm-test-0 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on pllm-test-0?

No response from pllm-test-0; the server was last seen 5 days 13 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does pllm-test-0 hold?

Within the top 69% of all ranked servers: pllm-test-0 at #15,339 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on pllm-test-0?

The record of pllm-test-0's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 15 hours ago.

Rules and settings

Which rules and settings are recorded for pllm-test-0?

The name of pllm-test-0 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for pllm-test-0?

pllm-test-0 runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain pllm-test-0?

These Rust Graphs lists include pllm-test-0: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On pllm-test-0, what is meant by each tag?

Tags published by pllm-test-0, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to pllm-test-0?

Enter client.connect 205.196.144.26:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded