StatusLive Servers online11,784 Players66,602 Populated3,516 Wiped · 3 h198 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 5d ago

pllm-test-2

Offline 205.196.144.26:28215 checked 5d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on pllm-test-2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for pllm-test-2, and is it up?

The current state of pllm-test-2 is offline, with the last sighting 5 days 18 hours ago. 0 of 120 hours up over the last 5 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

In which location is pllm-test-2 hosted?

No region is published by pllm-test-2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 205.196.144.26:28215.

On which Rust version is pllm-test-2 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on pllm-test-2. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on pllm-test-2?

No response from pllm-test-2; the server was last seen 5 days 18 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for pllm-test-2?

Over the last seven days, pllm-test-2 records #15,318 for player hours: the top 69% of all ranked servers.

Schedules

On pllm-test-2, when do wipes occur?

pllm-test-2's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 5 days 20 hours ago.

Map and rules

Which settings does pllm-test-2 run, and what rules?

The name of pllm-test-2 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has pllm-test-2 loaded?

pllm-test-2 runs a procedural map, which the game generates.

Filters

Where does pllm-test-2 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry pllm-test-2 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On pllm-test-2, what is meant by each tag?

Tags published by pllm-test-2, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is pllm-test-2 joined?

In Rust, press F1 and type client.connect 205.196.144.26:28215 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded