StatusLive Servers online11,667 Players45,556 Populated2,959 Wiped · 3 h100 Interval5 min Date30 OCT 2026

DWG RG-S8914Server sheetchecked 9m ago

⚔️ EPIC RUST LORDS ⚔️

Online 208.115.206.171:28080 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#8,914top 40%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5204:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on ⚔️ EPIC RUST LORDS ⚔️
Fig. 2

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:51 UTC17d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ⚔️ EPIC RUST LORDS ⚔️, and is it up?

At this moment ⚔️ EPIC RUST LORDS ⚔️ is online. About 44 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 10 October 2026.

How does ⚔️ EPIC RUST LORDS ⚔️ perform, as measured?

Average server fps over the last 48 hours is 103; the lowest was 78. Counted at its highest: 113,501 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,749 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for ⚔️ EPIC RUST LORDS ⚔️?

A region is not published by ⚔️ EPIC RUST LORDS ⚔️. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 208.115.206.171:28080 is its address.

What Rust version is recorded for ⚔️ EPIC RUST LORDS ⚔️?

On Windows, ⚔️ EPIC RUST LORDS ⚔️ runs Rust network protocol 2635 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for ⚔️ EPIC RUST LORDS ⚔️?

At the last refresh, ⚔️ EPIC RUST LORDS ⚔️ recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 2 players.

In the rankings, which position does ⚔️ EPIC RUST LORDS ⚔️ hold?

Player hours over seven days place ⚔️ EPIC RUST LORDS ⚔️ at #8,914, within the top 40% of ranked servers.

Wipe data

What happens on ⚔️ EPIC RUST LORDS ⚔️ on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 23 hours after the latest wipe, the crowd peaked.

On ⚔️ EPIC RUST LORDS ⚔️, when do wipes occur?

⚔️ EPIC RUST LORDS ⚔️'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 17 days 5 hours ago.

Settings

Which settings does ⚔️ EPIC RUST LORDS ⚔️ run, and what rules?

No gather rate is stated in the name of ⚔️ EPIC RUST LORDS ⚔️. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is ⚔️ EPIC RUST LORDS ⚔️ played?

⚔️ EPIC RUST LORDS ⚔️ runs a procedural map of size 4,500 with seed 446259682, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain ⚔️ EPIC RUST LORDS ⚔️?

The Rust Graphs lists that carry ⚔️ EPIC RUST LORDS ⚔️ are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on ⚔️ EPIC RUST LORDS ⚔️?

Tags published by ⚔️ EPIC RUST LORDS ⚔️, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is ⚔️ EPIC RUST LORDS ⚔️ joined?

In Rust, press F1 and type client.connect 208.115.206.171:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167584
Build 167584 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded